Baldur's Gate and Morrowind are on PC, or the consoles on the market atm, so I didn't get a chance to have a look at them
🙁
Snatcher = Digital Comic. Fighting is hardly nessessary in Digital Comics except Snatcher thought it would be different
😛 .
Sword of Vermillion = Yep, just played the game and have determined it's an RPG! and yes, it has no turn-based fighting. I guess I'll be making that rule more acurate then.
What I was really getting at with that "RPG's must have turn-based fighting" rule, is trying to limit the amount of games that get catergorised at RPG when they certainly are not. Prime example is Legend of Zelda: Link to the Past. When I say non-turn based fighting, I was kinda meaning non-turn based
and no battle mode/screen aswell.
Battle modes only allow you to fight/run and use magic/ items. Meaning you can't just walk around the enemy and continue walking.
Sword of Vermillion has a battle mode, and battle modes are a standard in RPG's. So, new rule will end up being something like, "RPG's must have a battle mode/screen".
Might & Magic = If it's of the same style as M&M 2 then it's an RPG, just D&D style.
As for Neverwinter Nights, I haven't played it, but *tried* to watch a screaming clip of the gameplay, but streaming always lags on my computer. So I didn't get to see the gameplay. If it's like you say Mask of Destiny, then It doesn't sound much of an RPG.
Bah, RPG's should just stick to turn-based fighting and battle screens. Without turn-based fighting, it becomes less of an RPG and more of a crappy action adventure.
And yes, I know I'm just crapping on about rules and crap. Though in this day and age, more and more hybrids of genres are emerging and old genres are becoming lost amongst them. I think it's already gotton to a stage where it's pretty bad. You have two games - one is an action adventure, where you run around tomb raider style. The other is an action adventure rpg, which is exactly the same as the first, except you can level up, or buy stuff. This is why I got annoyed with the Wonder Boy in Monster Land classification, and jumped in with my bulldust. The game is exactly the same as Alex Kidd - you can buy stuff in both games. Except all because you can buy different swords, armor and shields, Wonder Boy is suddenly called rpg.