I'll be dropping the argument soon anyways, but if RPG is going to be a genre, it has to be unique. Just like all other genres. They are unique. You can tell them apart. If RPG's were originally intended to be role-playing-games (taking the role of characters), then the inventers of the genre really stuffed up, because they didn't realise that you take the role of a character in nearly every game all across many different genres (as I said before). The whole point of catergorising games into genres is so that when someone asks "What's a good strategy game for GBA?" he will get strategy games thrown his way. If this RPG dilemma is never resolved then questions such as "What's a good RPG for the GBA?" will get trash responses, and in order to find some RPG's, you'll have to sift through a whole lot of crap that people have thrown in there (whether it's because you have exp points and can level up, whether you can buy armor, swords and other equipment, whether it has a linear storyline, etc).