Alot has happend on the Sega Saturn homebrew developement scene during the last few years. I've seen some great stuff being released and I was impressed over and over again. What puzzles me though, is the lack of any kind of MOD file player for the system.
Hitmen made their PlayStation MOD player and the whole scene took advantage of that. Every single cracktro or trainer played a MOD tune, as did some of the demos.
Still, after all these years I have yet to see someone come up with a program to play MODs. It seems like there's a few people in here who are into Sega Saturn coding, with Rockin-B leading the pack. He might remember me asking about the MOD player on his boards.
I know this entry might sound like "Why didn't you make it yet? get to it, because I want it". It's not like that at all. I'm just curious. After all, a MOD player would make many people happy, not to mention the credit that goes to the creator of such software.
Is it because of the Saturn way of handling sound? Would it be just too hard to code and not worth the trouble? I find it hard to believe that Saturn wouldn't be able to handle something that was developed for the PlayStation at such an early stage.
I think we should have a coding contest just for that little piece of software. Another C4, but the ultimate goal would be to make the best MOD player possible. There has to be a way to motivate people to do it, right? Money? Fame? Women? What would it take? hehe.
The MOD format is more than well documented, I guess the coding tools needed for making a Saturn port are also out there ... What's the hold up?
Hitmen made their PlayStation MOD player and the whole scene took advantage of that. Every single cracktro or trainer played a MOD tune, as did some of the demos.
Still, after all these years I have yet to see someone come up with a program to play MODs. It seems like there's a few people in here who are into Sega Saturn coding, with Rockin-B leading the pack. He might remember me asking about the MOD player on his boards.
I know this entry might sound like "Why didn't you make it yet? get to it, because I want it". It's not like that at all. I'm just curious. After all, a MOD player would make many people happy, not to mention the credit that goes to the creator of such software.
Is it because of the Saturn way of handling sound? Would it be just too hard to code and not worth the trouble? I find it hard to believe that Saturn wouldn't be able to handle something that was developed for the PlayStation at such an early stage.
I think we should have a coding contest just for that little piece of software. Another C4, but the ultimate goal would be to make the best MOD player possible. There has to be a way to motivate people to do it, right? Money? Fame? Women? What would it take? hehe.
The MOD format is more than well documented, I guess the coding tools needed for making a Saturn port are also out there ... What's the hold up?