Metrowerks Codewarrior for Sega Saturn

At the very least you'd have to define whatever their equivalent of a linker script is, since the two machines have completely different address maps. But I really don't see the point in using a quarter-century old compiler for any new development work.
 
At the very least you'd have to define whatever their equivalent of a linker script is, since the two machines have completely different address maps. But I really don't see the point in using a quarter-century old compiler for any new development work.
Like the ole DTS CD toolset 😎😎.
 
I have zero clue what the obsession is with this IDE. There's no reason to use it.
Milo/Cyndanera does this with every retro scene he tries to get involved with. He has no clue what he's doing but seems to think if he collects enough ancient dev relics he can common a game into existence.
 
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