More info on the making of Sonic The Hedgehog 2

I've just released some early enemy sketches that were used in the development of the MegaDrive classic Sonic The Hedgehog 2. They show some very early enemies and explain how they're supposed to act, as well as some other more technical stuff such as VRAM location or sprite sizes.

This complements the previous "Sonic 2 Special" that showed some pictures taken straight from SEGA's old development stations, the Digitizers.

Link here.

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