The release of the Gameboy Advance was already delayed by at least a year as Nintendo milked PokÃ¨mon so it wasn't a "current" design by the time it appeared on the market.
A larger ROM-space would also bring both improved graphics and sound.
Originally posted by ExCyber@Oct. 10 2002, 5:22 pm
I think delays have less to do with GBA having "outdated" hardware than the fact that it was quite carefully designed to have 10+ hours of play time on 2 standard AA cells. This limits both circuit complexity and clock speed.
As far as I know, no GBA game exists that is even half the size of the current limit (32MB/256Mb). The big limitations on graphics and sound are the DAC/speaker quality and screen resolution.