RadQuake Final

Ian Michael/Speud and Co have released a new version of RadQuake for the Dreamcast, heres whats new:

What's new ?

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  • converted SDL rendering to 2d PVR rendering (glitches in bottom left corner)
  • implemented VMU support for config and state saving/loading (new cvars)
  • modified the menu (fixed some bugs and added some submenus)
  • implemented characters face display on the VMU's screen (loaded from a 144x160 1-bit image located in /cd/lcdicons.png)
  • implemented rumble pack support (new cvars - only tested with Mad Catz's)
  • modified Quake common functions to gain some speed (store queues)
  • implemented a 50/60Hz display mode selector for PAL Dreamcasts
  • implemented screenshots saving to PC (requires a coder cable or a BBA, screenshots are saved to /pc/radquake**.pcx)
  • added extra icon for the VMU (ICONDATA_VMS)
  • added extra background image for the boot menu (EXTRA.BG.PVR)
  • implemented ability to move/resize the screen
  • fixed the "quit" option so it leaves the application with DC-load
  • implemented a main screen with a disc checking routine (it looks for /cd/QUAKE/ID1/PAK0.PAK)
Download from the RadQuake Page

From DC Emulation
 
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