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Satiator news

Discussion in 'Saturn Dev' started by vbt, Jul 12, 2018 at 1:02 AM.

  1. vbt

    vbt Staff Member

    Shiny Shiny Menu
    Jul 8 at 2:38pm
    So way back when in cTrix's Satiator video - did anyone catch the brief shots of the loader menu? Here's a little refresher:
    [​IMG]

    At the moment, this rather... minimalist... piece of UX design is the only interface the Satiator has. You can browse folders and load files by name, and that's it. (At least if something goes wrong it gives you a helpful error message!)

    This is a classic "designed by engineers" user interface: it works, but it's not pretty. I bet it would be unpleasant to use with hundreds of titles. And if I were to add more features - like savegame backups? I can't imagine that being pleasant.

    The answer is simple: call in a professional! In this case, the amazing Victoria Dominowski, of Secret Little Haven fame. (For those who missed it, this game includes a turn-of-the-century style operating system UI created from scratch!) As luck would have it, she happens to be a Saturn fan, and so she has a much better grasp of the platform's needs and aesthetics than I ever could have.

    Behold, a user interface that's actually nice to look at and easy to use!

    [​IMG]

    Mockup of booting up and selecting a game

    Source : https://www.patreon.com/posts/shiny-shiny-menu-19938316
     
    SaturnTeam and XL2 like this.

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