My first topic
, my english is not good but i will try speak right.
Im playing saturn hexen using SSF 0.9 and i love see how the game work inside and i discovered a interesting thing. Its the first game i see not use the VDP1 to handle 3d. In this game the VDP1 only scaling the sprites and all 3d is done by software using dma to vdp2 frame buffer. In SSF u can disable backgrounds and sprite in all games if i disable the sprite all 3d disaper but in this game the 3d not disaper . maybe the programmers use the old dos software rendering code to make a fast and easy port and its impressive see saturn rendering 3d with no vdp1. Its possible reset the slave cpu in SSF emulator like we do in Gens? I want to see if the 3d is rendering by slave cpu or only master cpu.
[attachment=7724:sathexen.jpg]

Im playing saturn hexen using SSF 0.9 and i love see how the game work inside and i discovered a interesting thing. Its the first game i see not use the VDP1 to handle 3d. In this game the VDP1 only scaling the sprites and all 3d is done by software using dma to vdp2 frame buffer. In SSF u can disable backgrounds and sprite in all games if i disable the sprite all 3d disaper but in this game the 3d not disaper . maybe the programmers use the old dos software rendering code to make a fast and easy port and its impressive see saturn rendering 3d with no vdp1. Its possible reset the slave cpu in SSF emulator like we do in Gens? I want to see if the 3d is rendering by slave cpu or only master cpu.
[attachment=7724:sathexen.jpg]