Soul Calibur 1 Sequenced music extraction

I would like to know if it is possible to extract the sequenced music + soundfont (so that after that I can get the .midi to play on fl studio) from the game: Soul Calibur 1

I'm not sure that can be done since I went here: SoulCalibur - Sega Dreamcast (DSF) Music - Zophar's Domain but the size of the original file music is too big that let me think about streamed music, but I am asking anyways

Is there any ways or cannot be done?

Thanks
 
Those files are PCM.
I'd try extracting the PSF from the arcade original version of Soul Calibur, which uses souped up Playstation 1 hardware (stock PS1 with 2mb RAM).
 
Those files are PCM.
I'd try extracting the PSF from the arcade original version of Soul Calibur, which uses souped up Playstation 1 hardware (stock PS1 with 2mb RAM).
Sorry to bother you, but I am somewhat new to this kind of things, so you are referring to the MAME version of Soul Calibur? Which seems to be Namco System 12, so I've found this site to download the .vgz of every track: VGMRips: SoulCalibur

The problem is, how do I extract midi and sf2 from vgz? I've tried Vgmtrans and vgmtoolbox but didn't work. You said the PSF files but I cannot find PSF files but just vgz. If you know where to find them I would be grateful :)
 
That seems to be a VGM file, not a PSF one (VGZ is gzipped VGM, you can rename it to .gz and extract it with WinRAR). I'm not familiar with how that format implements non-Megadrive tunes so I don't know how one would extract data from it.

I'd just try to rip the sequence files out of the arcade ROMs, or boot it up and make a dump of the audio ram or perhaps the program ram. Of course, chances are that it does not use any format for which there are tools available.
 
I can extract the VGZ file with 7zip but I get a file with no extension, I can't find a PSF one.
I will try to look up how can I rip sequences from arcade ROMs, but at this point it is very possible that cannot be done
 
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