Small update on the project:
I will begin with an apology. I had promised a jam packed Summer of romhacking grind, but that did not really pan out as planned. Life did what life does, other projects called more strongly (both
Silhouette Mirage patches -
WD and
RT - finally reaching v 1.0 and
Monster Slider fully translated into English!) and technical hurdles in
Sword & Sorcery proved irksome. That is not to say that nothing was done, which is where this update comes in.
The finalized script has been evaluated and compared against what was done in v0.2, and I am now able to quantify exactly what needs to be reworked before new portions of the script can be inserted.
The next release will have finalized names and will not be WIP in the same way v0.2 was.
Sprite editing is (effectively) complete (thanks Exxistance), so the stats screen is now in English!
Finally, and this is perhaps the biggest accomplishment for this patch this Summer, the autocentering and the “garbage text” issues (
described in this SHIRO! piece) have been resolved! These issues represented the largest technical hurdles remaining for this project, so having a reliable solution is a huge relief. While each instance of this issue requires an individually tailored sprite, the trial and error is gone and it is now just a matter of implementation.
So, currently, I am editing in the final script, names, etc. Slow and steady. Slow and steady. Slow... and... steady.
Thank you all your patience.