I remember reading (on gooddealgames frontpage maybe?) several months ago the a new game, SuperFighter, was in development and would be released on several retro systems including neo-geo and Sega CD, maybe 3d0 too.
Anyone know whatever happened to it?
I think it's absolutely great that people would release games for beloved retro systems. They aren't dead as long as people own them and play them. And considering that many sega cd games which are a decade old still go for 40-100$ on ebay, there is definitely a market. If only some game company would invest in making new retro games, or finishing up alpha and beta games that were dumped when the system died.
The same thing goes for genesis and 32x. Definitely 32x. I think the 32x-CD has immense potential. It was just so stupidly underutilized. Heck, utilized isn't even right. The 32x-CD format was just plain bastardized in my opinion.
Why? Why bother? If we want new games, we should just make them and get them for our shiney new PS2s and X-Boxes and GameCubes! NOT! I hate to break it to the entire gaming population, but new games SUCK! Besides a rare gem of ingenuity, all new games suck. The gameplay sucks. 3rd person behind the back 3-d gameplay sucks ass, and that's all every game made since the playstation came out is.
Sonic was fun. Contra was fun. Musha was fun. 2D rocked. The graphics were limited, the control options were limited. They had to fine-tune the gameplay to perfection otherwise the game would fall flat on its face. That's why the games rocked.
Batman Returns CD is the funnest driving sim I've ever played. AH-3 Thunderstrike the funnest copter sim I've ever played. Silpheed was a blast. Arcade-style 3D rocked. Again, gameplay as well as early-90's 80's pop-metal inspired CD soundtracks made the difference. The control on all playstation driving games just plain sucks.
I simply yearn for more of what was good.
Sorry about diverging into a rant. My original question had something to do with superfighter.
JMT.
Anyone know whatever happened to it?
I think it's absolutely great that people would release games for beloved retro systems. They aren't dead as long as people own them and play them. And considering that many sega cd games which are a decade old still go for 40-100$ on ebay, there is definitely a market. If only some game company would invest in making new retro games, or finishing up alpha and beta games that were dumped when the system died.
The same thing goes for genesis and 32x. Definitely 32x. I think the 32x-CD has immense potential. It was just so stupidly underutilized. Heck, utilized isn't even right. The 32x-CD format was just plain bastardized in my opinion.
Why? Why bother? If we want new games, we should just make them and get them for our shiney new PS2s and X-Boxes and GameCubes! NOT! I hate to break it to the entire gaming population, but new games SUCK! Besides a rare gem of ingenuity, all new games suck. The gameplay sucks. 3rd person behind the back 3-d gameplay sucks ass, and that's all every game made since the playstation came out is.
Sonic was fun. Contra was fun. Musha was fun. 2D rocked. The graphics were limited, the control options were limited. They had to fine-tune the gameplay to perfection otherwise the game would fall flat on its face. That's why the games rocked.
Batman Returns CD is the funnest driving sim I've ever played. AH-3 Thunderstrike the funnest copter sim I've ever played. Silpheed was a blast. Arcade-style 3D rocked. Again, gameplay as well as early-90's 80's pop-metal inspired CD soundtracks made the difference. The control on all playstation driving games just plain sucks.
I simply yearn for more of what was good.
Sorry about diverging into a rant. My original question had something to do with superfighter.
JMT.