I don't know which saves are action replay, so I'll just test the ones I can. Some games aren't properly emulated.
Mr bones, Princess Crown, worked
This validates the last big thing I wanted to implement in Save Data Manager's import feature :]
(Of course, if you find another problem, I'll fix it, but most of the job regarding saves import is finished I think.)
I tried a Panzer Dragoon 2 save included there, I didn't get an error message but it didn't seem like it had anything unlocked.
*still testing*
Action Replay saves (= other than Power Slave, Princess Crown, Tomb Raider, Mr Bones) are not "professional quality" as USB Data Link's ones, hence probably not finished or with only few things unlocked.
Some games show "save data is corrupted" screen when save data is corrupted, but not all, so if you have a game showing such screen, please let me know
🙂
Here is the full list of the saves in the Action Replay dump I have here :
>SN3_MATCH01 ( 3072 bytes)
>GRANDIA_001 ( 3040 bytes)
>GUYFERD__00 ( 132 bytes)
>POLICENAUTS ( 3224 bytes)
>POLICENA_01 ( 3008 bytes)
>STRIKERS___ ( 2224 bytes)
>WAN_CHAI_00 ( 305 bytes)
>TORICO_____ ( 480 bytes)
>TOKIMEKI_99 ( 52 bytes)
>TOKIMEKI_01 ( 2628 bytes)
>DEEPFEAR_01 ( 5184 bytes)
>VIRTUACOP_2 ( 556 bytes)
>RADIANT_S_G ( 1868 bytes)
>PANDRA_ZWEI ( 449 bytes)
>STEELDOM000 ( 256 bytes)
>VIRTUACOP_1 ( 556 bytes)
>NIGHTS___01 ( 1856 bytes)
>NIGHTS___02 ( 12544 bytes)
>SNATCHER_03 ( 4064 bytes)
>SAKURA___01 ( 5708 bytes)
>SAKURAWARS2 ( 6352 bytes)
>__EXHUMED__ ( 640 bytes)
>NIGHTS___01 ( 1856 bytes)
>SFORCE31_01 ( 12904 bytes)
>SN_TCOOL_00 ( 29440 bytes)
All saves didn't fit in a single bkram.bin file, so please let me know if you want one in particular for testing.
Of course, gathering several saves is possible, but in that case size total must not exceed 30000 bytes.