Assault Suit Leynos 2 English Translation - WIP

Hey all. Long-time lurker here.

I've been a software engineer for 15+ years and dabbled in ROM hacking during that time. I wanted to get back into it, so I figured I'd start with an "easy game" (or so I thought) I'd like to see in English. So, I started working on a translation for Assault Suit Leynos 2 a few months ago. I initially hit some roadblocks with the text compression for the dialogue, but recently was able to finally crack it.

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I have all the dialogue text translated with a rough draft. I still need to proof-read each line, and then locate the rest of the text in the game (various title screens, pause screen, etc.). So still quite a bit of work to go. I plan on releasing my tools at some point so anyone can change the wording of the translation if they want to.

I don't know Japanese so I'm relying on AI and Google for the translation. If any Japanese speaker is interested in helping to translate, please let me know. I will also be looking for beta testers once the translation is closer to completion. Drop me a message if interested.
 
There is an official translation of this game now on Steam and modern consoles. It's part of the Saturn Tribute line from City Connection. If you can find a way to extract the English from that, you wouldn't have to rely on AI translation.
Good point. I will try to use that translation as a base for mine. I didn't really want to go down the rabbit hole of trying to pull the script from the Switch/PC version, but I did a quick check on YouTube and there are longplays I could use if nothing else.

From what I recall when researching that Switch version in the past, they use some kind of custom Saturn emulator where they layer the translated text over the emulated Saturn game. I might run into space constraints where I can't bring over the text 1-for-1 but I will see what I can do.

The hard part was cracking the text compression. The translation will be the easier (although still time consuming) part!
 
Good point. I will try to use that translation as a base for mine. I didn't really want to go down the rabbit hole of trying to pull the script from the Switch/PC version, but I did a quick check on YouTube and there are longplays I could use if nothing else.

From what I recall when researching that Switch version in the past, they use some kind of custom Saturn emulator where they layer the translated text over the emulated Saturn game. I might run into space constraints where I can't bring over the text 1-for-1 but I will see what I can do.

The hard part was cracking the text compression. The translation will be the easier (although still time consuming) part!

I don't think they're layering the English text over the original game. I think they hacked the original game. The problem is that it's encrypted so you can't just find the bin/cue files sitting around in the game folder.
 
Here's that first dialogue screen with the text inserted from the Switch version:

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I had to move "ahead" to the line below due to space constraints, but so far, it seems the official translation will work with minor modifications.

Anyway, I will save the text editing for near the end once I have all the text located. 🙂
 

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