Originally posted by sizone@Dec 3, 2002 @ 10:04 PM
it kinda seems like the easier the rpg, the harder the last boss is, see also golden sun
Just have to cut in... What's so hard about Saturos/Menardi and Fusion Dragon? I beat them on my first try, and proceeded to do it three more times, just because I was left thinking 'that's it?!' and 'Why does everyone say it's so hard?!'
My thoughts on Evolution:
I picked up Evolution Worlds for GCN, used, $18, yay, anyway, um...
It's incredibly boring. The fighting is almost exactly like FFX's (hahaha, stupid Square, adapting the engine from a mediocre DC game)... which is a good thing. The ability system isn't too bad either.
But the dungeons... dammit, the dungeons are... LONG. And THE SAME DAMN THING OVER AND OVER AND OVER AND OVER AGAIN.
I'm on the SECOND dungeon, 9th floor... when I started it, I was running short on time, and when I got to the 7th floor, I thought, heck, I'll temp-save and quit for now. I got back to it again and did the 8th, thinking it'd be the boss floor - no dice. After ~20 minutes I finished the floor and temp-saved again (no time to go farther). Two nights ago I went back thinking 'Hmm. Floor 9... should be it.' Nope. No boss yet - another 20-30 minute floor that's effectively the same thing I just did 8 times. And the floors get more and more complicated the farther you go. <_<
Anyway, long story short, Evolution is more or less a giant dungeon crawl.
In other news, Grandia 2 is the best thing since sliced bread. Much more variety, and the IP system rules. And you have no idea how satisfying it is to have Ryudo about ~3x faster than any enemy I've yet encountered, with an instant Tenseiken Slash to cancel the suckers :bounce