I just can't get this to work...
I've tried Satourne 0.2 and 0.3, both of which, when they are started, say "Opcode Inconue" and then stops. Pressing Start after that gives "Failed to Register Window Class" and some more opcode errors, and it usually ends up crashing. Trying to load binaries during any of this seems to bring more Opcode problems.
I like Satourne (I have only version 1.1, I'll go look for another one soon), and I start emulation and wait for the boot sequence polygons to appear before I try loading the binary, and sometimes it works (if I press RUN and then load the binary), but Running, Pausing, Loading Binary, then unpausing results in an Unknown Opcode, and besides a Cube demo I've found, most of the demos result in Unknown Opcode anyway.
In addition, I can't get GiriGiri to really work well for me...it's a coin flip. I've tried Barnito's hacked GiriGiri, which can run one or two (like the Cube demo) but I hate having to start it up. I don't want to mess with CUEs or anything, I just want to run a binary, and I can't figure out how to get any GiriGiri to do that -- I've had to use demos I've found with a Cue file.
The GiriGiri-Gav emulator doesn't really work at all. Or, which is to say, I can't figure out how to get it to work. It probably involves CUEs too, I suppose. And I've tried the GiriGiri Debugger v6 emulator, which...er, doesn't crash or give errors...it just says in the log it loaded the file, displays a VDP message or two, and doesn't really do anything at all...
Is it really practical for me to expect to be able to test SGL demos and samples on these emulators? I've had really bad luck, and if anybody's got a suggestion I'd love to hear it. And, what does "Start as PC" mean in all the emulators when you try to load a binary?