C4 - 2005 & 2006 discussion
Hey Rockin-b
About your tutorial - how about including something on scrolling backgrounds, making background maps , collision detection, also does the Saturn do raster effects for splitscreens or colourbars ?.
LE
Thanks for your feedback.
The tutorial covers only bitmap backgrounds ATM.
It's main purpose is to introduce all basic stuff that's needed for new developers to start a Saturn game.
Together with SaturnOrbit, it should be a good reason to join the contest.
The demo is already quite huge and it will be difficult to keep it clean, small and simple.
I think there are other people having more experience in using the techniques that you mentioned. So maybe they add it later?
I just checked the contest page. There are only two entries. Does this mean that no one wants to code for the contest anymore ?
No.
That just means people don't know exactly what they enter for the contest.
It's still a lot of time untill the C4 closes. Other contests usually unveil entries at the end.
What about you, are you interested to join?
You made Death Ship, right? Would be cool to see you back on the Saturn train!
I would like to release my Saturn Game Tutorial & Demo this week, but my CD burner is broken and my PC is too unstable to test with emus at todays high temperatures.
It's almost finished. slPCMStat() returns the same for all PCMs. The other problem is in my attempt to load the sprite/texture table from CD(compressed). Only the first sprites are drawn.