CompactFlash would be good; that way you could interface with it using normal IDE device commands.
Originally posted by lordofduct@Thu, 2005-07-28 @ 06:23 AM
If your gonna go through all this trouble, time, money and everything... why wouldn't you just make an IDE interface like that one guy and hook a dedicated HDD up to the thing?
Originally posted by lazereyes@Mon, 2005-08-15 @ 07:37 AM
you could, but emulation is never ever the same as the real hardware.
[post=138315]Quoted post[/post]
Originally posted by maiki+Sat, 2005-08-20 @ 01:01 PM--><div class='quotetop'>QUOTE(maiki @ Sat, 2005-08-20 @ 01:01 PM)</div><div class='quotemain'>What is actually "the real hardware"? I have got a Mega Drive II but when you open it, there is not any Z80 or MC68000. You can just find some weird custom (emulation) chip labelled SEGA. So is this the real hardware you mean???[/b]
Originally posted by maiki+--><div class='quotetop'>QUOTE(maiki)</div><div class='quotemain'>on the emulator one can easily get 44 kHz stereo (!!!) audio output, this never ever can be compared to that awfull noise produced by "real" hardware[/b]
an emulator delivers much better performance on both video and audio engineering of Genesis / Mega Drive games
on the emulator one can easily get 44 kHz stereo (!!!) audio output, this never ever can be compared to that awfull noise produced by "real" hardware
the VDP emulation on all the emulators I have tried is designed to overcome that stupid buggy sprite displaying limitation... much much better than "real" hardware
The concnlusion is as simple as that. Emulation is the only future for not only Mega Drive but all the others.