RockinB said:Hey, I know this screen from somewhere. I must have burned it along with your great SMS Plus emu for Saturn.
What about the endianess problems that the title says?
Runik said:This is getting nicer
RockinB said:Very interesting, these are some promising results!
RockinB said:Have you got a list of games which work with the faze cpu core? Are there any commercial roms that work?
RockinB said:This looks like a breakthrough!
BTW: while doing my ToDoList, I once more came across the fact that the SH2 can access it's CS2 area in little endian mode, if you set bit 4 of byte at address 0xFF..FE2 (BCR1 register). This means you can access the VDP1 RAM, VDP2 RAM in little endian mode. But in this case, all register accesses to VDP1, VDP2 and SCU need to ne done in little endian, too.
Just a note, I haven't yet tried it out if this is faster. If you can't put the ROM in high workRAM either, then this might be faster in the end.
vbt said:Code was updated to use Faze internal memory management instead of common C read/write handlers. It has got some really good results
The problem with 32ko ROMs is also fixed, I may publish a beta with one game