Hi all,
I was wondering if anyone has any tips for loading assets (sprites and tiles) between levels?
I currently have my sprites in a BIN file created by BGCON and I load the texture list with "slInitSystem(TV_320x240, tex_LEVEL1, 1)".
Would I just do this to load the texture list for level 2?
Or is there a more elegant way of doing it that doesn't require me to have a static texture list?
Also, does anyone know of a tool with similar functionality as BGCON, but doesn't require me to run it in DOSBox? 🙂
Thanks!
I was wondering if anyone has any tips for loading assets (sprites and tiles) between levels?
I currently have my sprites in a BIN file created by BGCON and I load the texture list with "slInitSystem(TV_320x240, tex_LEVEL1, 1)".
Would I just do this to load the texture list for level 2?
Code:
slTVOff();
slInitSystem(TV_320x240, tex_LEVEL2, 1);
Or is there a more elegant way of doing it that doesn't require me to have a static texture list?
Also, does anyone know of a tool with similar functionality as BGCON, but doesn't require me to run it in DOSBox? 🙂
Thanks!