MEKA 0.70 + MEKA Sources released

mal

Established Member
Originally posted by Bock

Hello,

Today is the 6th anniversary of MEKA's first release.

Can you imagine that? It's been a long time.

MEKA is becoming old, but is still kinda immature (like me :)

Sadly, I've been unable to spend as much time as I wanted on this project

in the past few years. I still have plenty of things to do on it, plenty

of ideas and projects. So instead of delaying them forever, I thought that

releasing sources could be a boost for the project.

MEKA 0.70 is now available, for the first time along with its full source code:

http://www.smspower.org/meka

Hopefully, this will attract various kind of developpers, allowing to

integrate more great features, and fix the myriad of bugs MEKA has been

plaggued with. With some dedicated work and upgrade of some of the old

code, it will be possible in the future to make MEKA available for other

systems, including, but not limited to Apple OS X and various UNIX based

systems. I won't be conducting those projects, but I'm sure some people

will jump on the wagon and participate.

Of course, I still will be there updating and adding features to MEKA

just as I did before. But more people means more good stuff.

Community is the key.

Hail open source!

Back to MEKA 0.70, the changes since previous version are listed below

in this e-mail. I basically made various fixes, added very interesting

new features to the debugger (breakpoints, watchpoints, bus spying) to

enable greater development and hacking, and of course mandatory database

upgrade.

Have a good day,

Omar Cornut (Bock)

http://www.smspower.org/

Sega 8-bit preservation and fanaticism


Source: My Inbox
 
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