Alright then, that's a start.
Let me preface this by saying I'm putting the FAQ in the miscellaneous section, and unlike in the past I'm actually revamping it, and have completed that step with all the documents we have. Now it's a matter of updating it. That being said, Nero seems to be a more popular program with the masses, so we need an FAQ for it. If someone actually writes one up in a nice step by step format you get credit for it, of course (but I'm not getting my hopes, most are notoriously lethargic).
ANYWAYS, onto Nero:
Nero 5.5 is recommended over all versions of Nero. The following steps work for both Sega CD and Sega Saturn games. So, to burn a bin+cue, one must simply go to file --> burn image, load the cue sheet, and let 'er rip. Slower the better, as sometimes the systems can't read cds burned at higher speeds.
NOW, sometimes Nero can't handle bin+cue (it will report strange file sizes, i.e. 800MB CDs), in which case Binchunker is needed to break it down to Iso+wav.
To burn Iso+wav, use the Sega Cue Sheet maker, and load up the the tracks, and create the cue sheet, then follow the steps above to burn. Slower speed the better, Disc at Once for Saturn, Track at Once for Sega CD.
ISO + Mp3 is similar to ISO+wav, except that Nero decodes the mp3s on the fly. It's a matter of preference, neither offers anything over the other. In a similar fashion as above, simply place the tracks in the Cue Sheet maker, then once the cue sheet is made, load into Nero, and burn away.
Are there any discrepancies so far in those steps?
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Now, can someone explain dual ISO games, and how one burns them, in Nero, if at all possible?