vbt
Staff member
I think Mario 3 was faster than Mario 1 but I tried only few ROm (less than 10). The two Mario and Yoshi were working perfectly, there was some graphical BUGs on Bobble Bubble and Bomerman 2 (Mapper 65 I think). It can be because I removed a lot of code to save memory. I wasn't able to make some malloc for iNesHead struct, ROM and VROM tables, anyway I used pointers to LO-RAM and solved my memory problems.