new DC emulator DEmul!

vbt

Staff member
Hello from Russia! We are very proud to introduce you new DC emulator DEmul! We have been trying to write new emulator that will be able to run commercial games since first and only real DC emulator Chankast so far is stopped to develop.


Emulator was started to development early in 2004 year by Wind, but just canceled after Chankast released. About half a year it has been in hibernating, but Chanka was still imperfect and emu was continued to developing. About a year it takes before it shows up BIOS spiral, then early in 2006 year Wind found some emu-russia members and run his first most desired commercial game Resident Evil: Code Veronica. Next progress was very fast and last six of seven month took improvements and debugging.


Now emulator is able to run most commercial releases by various groups all along with homebrew demos and free software. We hope you enjoyed it.


Emulator still imperfect and incomplete. A lot of work still needed. Sound, timing and graphics need improvement and speed up. Since main developer is going to be little busy to do something with DEmul next year, we do not promise fast promoting and emulation progress. We try our best to fix as many bugs as we can and improve emulation.


Compatibility list with advanced features will be later all along with plugins SDK, docs and faqs. Anyway, you can ask your questions (not dumb, please;)) by e-mail, report about some bugs or progress, please, read README.TXT file before. If you interest in development, we will glad to see you on IRC channels or forums that will be available later too. ;)

http://demul.emulation64.com/


source : http://www.emunova.net
 
Demul 0.49


# Optional GPU and SPU can be run in a separate thread. For the dual core systems speed increase may range from 20 to 30 percent. Select multithreading is in плагонов (beta?). Многопоточый (multithreaded?) sound may not run as expected.

# Added function render - to - texture. Rez, re: CVIII, CT, illbleed etc. should appear as expected.

# Smoothing палитровых textures. Ikaruga looks as expected.

# Fixed aica DMA, improved synchronization sound.

# Added new DMA for pvr2, Sonic Shuffle.c now is started before playing process.

# Fixed bugs in GD CD-ROM DMA corrected running WinCE GD - f:\CD-ROM.

# Optional included DSP in SPU plugin


Source : http://www.emutalk.net/showthread.php?t=46904
 
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