This thing definately had potential, but the already inherent flaws are going to drag it down fast in my opinion. I can see what Nokia was trying to accomplish, and it wasn't a bad idea... but the whole design behind the Ngage reaps of doom.
Shelling out extra for a chic cell phone certainly isn't something new, and cell phone games are all the rage right now, so the market is definitely there. That being said, the Ngage is not chic at all. Its an ugly beast. Read any reviews of it and you find out that not only is talking on it awkward but it looks stupid as hell too. Its part cellphone people! Big Mistake.
2nd-you have to remove the battery to replace the game, then put the battery back in. What dumbasses were designing this? I'm sorry, I see NO logic there whatsoever. Maybe they don't want the cartridges shown so that it doesn't look like a gameboy or something but having to take the battery out is just plain stupid.
3rd-The Ngage, as a multifunctional device, wades into dangerous territory. Multifunctional devices are best for chic value, less space/transport pain, and ease of use. As mentioned above, the Ngage is not chic. The dimensions of this system make it look annoying to lug around in my opinion (especially with the unprotected screen) and the apparent uglyness makes it even less desirable. As for ease of use, I haven't used one myself, but I have a few reviewer points that shout out a big fat no. Changing games & talking on the phone aside (cause those aren't crucial enough 🙄) the Ngage controls are not all there. Sure, there are 10 buttons to use as it is a phone, but they aren't layed out for the purpose of gaming. There are 2 main buttons, pretty much an a and b if you will, and the rest of the buttons are up to the game makers discretion. This leans towards a learning curve for all games that use more than two buttons, something that would suck if your friends saw you play it and wanted to give it a try. Plus, last controller I saw layed out anything like that was the Atari jaguar, which had the button cover things to tell you what did what... and we all know how that system did. Another control issue that is found in the design flaw is the lack of a physical sound control on the system itself, to change the volume of a game you have to navigate menus. That could be a pain in several circumstances if you ask me. How hard is it to have a volume knob, really?
These are mainly superficial comments as I haven't layed hands on the system itself yet, though I doubt I will for a long time. Maybe if Nokia goes back to the drawing board and comes up with a 2nd Ngage model, Ngage SP for all I care, that fixes all these design issues that shouldn't even be there to begin with. As it stands they've got an ugly expensive phone with extra features that are a pain to use.
On the plus side, I must add, that the control pad is suposively superb and the bluetooth wireless is a great addition. I hope that all next gen handhelds come with good wireless capabilities.
To the people at nokia, I have this insight:
:huh :slap :rtfm
Methinks they just shoulda paid the old sega R&D department to come up with a handheld and it would be freaking amazing 😀
---Ammut