Originally posted by it290@Mar 11, 2004 @ 12:19 PM
Yeah, come to think of it, it would probably break a lot of 32x/Sega CD games.
If it's so easy to get the CPU on the Genesis working faster, then why didn't the original design engineers build it to have a faster clock speed in the first place??
The processors would not be able to synchronize correctly.
Originally posted by Des-ROW+Mar 12, 2004 @ 07:57 AM--><div class='quotetop'>QUOTE(Des-ROW @ Mar 12, 2004 @ 07:57 AM)</div><div class='quotemain'>Originally posted by it290+Mar 11, 2004 @ 12:19 PM--><div class='quotetop'>QUOTE(it290 @ Mar 11, 2004 @ 12:19 PM)</div><div class='quotemain'> Yeah, come to think of it, it would probably break a lot of 32x/Sega CD games. [/b]
The processors would not be able to synchronize correctly. [/b]
Originally posted by Mask of Destiny+Mar 13, 2004 @ 02:31 AM--><div class='quotetop'>QUOTE(Mask of Destiny @ Mar 13, 2004 @ 02:31 AM)</div><div class='quotemain'>Originally posted by Des-ROW@Mar 12, 2004 @ 07:57 AM
<!--QuoteBegin-it290@Mar 11, 2004 @ 12:19 PM
Yeah, come to think of it, it would probably break a lot of 32x/Sega CD games.
The processors would not be able to synchronize correctly.
Originally posted by Alexvrb+Mar 14, 2004 @ 01:14 AM--><div class='quotetop'>QUOTE(Alexvrb @ Mar 14, 2004 @ 01:14 AM)</div><div class='quotemain'>Originally posted by Mask of Destiny@Mar 13, 2004 @ 02:31 AM
Originally posted by Des-ROW@Mar 12, 2004 @ 07:57 AM
<!--QuoteBegin-it290@Mar 11, 2004 @ 12:19 PM
Yeah, come to think of it, it would probably break a lot of 32x/Sega CD games.
The processors would not be able to synchronize correctly.
This is largely dependent on the game. The ones that did proper handshaking would work on an overclocked system; but there are a good number that depend on certain things occuring in order.