Hello
Can someone point me to the right direction as far as understanding the process of porting games from one console to another using Ghidra?
I was told that that would be the best option when you don't have the original source code.
I'm also curious about porting games into Saturn that may require 1MB or 4MB RAM to run. How does that process work from the dev side to implementing the use of that?
I'm very much a novice, so I may have follow up questions depending on how intricate any explanations become but I'm open to understanding what might or might not be achievable.
Can someone point me to the right direction as far as understanding the process of porting games from one console to another using Ghidra?
I was told that that would be the best option when you don't have the original source code.
I'm also curious about porting games into Saturn that may require 1MB or 4MB RAM to run. How does that process work from the dev side to implementing the use of that?
I'm very much a novice, so I may have follow up questions depending on how intricate any explanations become but I'm open to understanding what might or might not be achievable.