TOKYO, March 2, 1999 -- Sony Computer Entertainment has developed the Graphics Synthesizer for the next generation PlayStation® incorporating a massively parallel rendering engine that contains a 2,560 bit wide data bus that is 20 times the size of leading PC-based graphics accelerators. Very high pixel fill rates and drawing performance is achieved only through the use of embedded DRAM process technology pioneered by SCE for use in advanced graphics technology
Originally posted by muffinman943@Feb 4, 2004 @ 07:20 PM
so thi is equal to.... what??
Originally posted by mal@Feb 4, 2004 @ 10:26 PM
Well put.
I'm more interested in the rumor that it's going to use 3 PowerPC 976 CPUs. Didn't Sega try something like that once or twice? 😉
MS wouldn't be so stupid as to call it a "Revolutionary idea" when both of their current competitors are using that exact method
Originally posted by Pearl Jammzz@Feb 6, 2004 @ 06:25 PM
well, when I am older....I am gunna be the first to have quad-GPU's MUWHAHAHAHAHAHA!
Originally posted by gamefoo21@Feb 7, 2004 @ 03:50 AM
ummm I think its hooey. They are far more likely to just use the r420 core which is currently almost being produced. Why would microsoft want to want another year just to have a peek at the r500 which is supposed to be dx 10 I've heard. Nah they are going to use a dx 9.1 chip. For one reason it will be a helluva lot cheaper. Anyways this is what I get from hanging around ati messageboards. You get gossip directly from the company. :bow
Originally posted by Pearl Jammzz@Feb 7, 2004 @ 07:33 PM
Nah, I see all 3 next-gen consoles out in 2005..