Saddam Posts Bail

DC discs are based on CD technology. What Sega did was basically make the spacing of the spiral on the disc smaller to squeeze in more data. Sort of like what was done with 80 min CD's and even the insane 99 min ones. The laser used in the DC is just a standard CD laser every CD-ROM drive out there has. When you use the DC GD-ROM burner you are providing it with a standard Mode 1 (or 2 can't remember) ISO image. Of course a DC disc also has two sessions because of it's nature.

GC uses a standard DVD laser. The discs are for all intents and purposes regular DVD discs. With the exceptions I mentioned earlier. Heck you can even have dual layered GC discs if you wanted to. The size thing isn't really an issue. If you ever found a way to get the GC to read the disc there are mini-DVD-R's out there that will fit a GC game nicely. And if not you could just use a regular DVD-R disc with the GC's case taken off.
 
Originally posted by gameboy900@Dec 19, 2003 @ 02:00 PM

And if not you could just use a regular DVD-R disc with the GC's case taken off.

Wouldnt work. Laser wouldnt reach the outside area of a standard DVD-R. And if it reads outside -> in, then you have no hope.
 
Current CW on writing Gamecube discs is that it can't be done on a burner because they use an obscure DVD feature called Burst Cutting Area. This method creates an optically recognizable pattern in the lead-in by more or less burning the aluminum layer of the disc with a high-power laser. Replicating a compatible pattern on a burner might be possible in theory but isn't going to happen with anything short of hardcore firmware hacking AFAICT.
 
Actually the laser wouldn't move more than it normally would with a DVD-R. Since you'd be burning only 1.5GB at most anyway. The portion of the disc beyond what a mini-dvd would have would just be empty wasted space.
 
The TOC of a GC disc is somewhere in the middle, not at the lead-in. That's one of the main reasons they can't be read in a normal DVD drive.
 
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