I just got Sailor Moon for the 3DO! :banana
The prior comments are about right. Basically, if you're in any way a fan of Sailor Moon, like I am, you'll love the game. If you're just a fighter fan checking out street fighter clones, you'll probably be disappointed.
Just to verify, it works fine on a US FZ-1 3DO without any tricks or mods.
The first cool part is the intro. It starts out with a 2-D animation that morphs into 3-D, and then the entire opening sequence/theme from the original Sailor Moon TV show is done in 3-D.
We were actually a bit worried that maybe the in-game characters were going to be in 3D as well, but nope, luckilly the gameplay graphics are all 2D.
The only downside is that the in-game animation/motion feels a bit jerky. Not quite as smooth as I'd expect on a 32-bit system (or even the Genesis). But the backgrounds are full-parallax and the graphics are all colorful.
One bonus is that there is zooming. So the stage view widens as you go farther apart and shrinks as you get closer together. A feature not too common in early 2-D fighters.
The best part is the special moves. Each character has 4, and they are of the toward-down-toward-back-punch variety. And they are all the original character moves from straight the TV show. One of the moves is a power move, and requires that your power meter be charged before performing, but it is the biggest move and does lots of damage. It's usually the move they finish off the bad guy with in the show.
The entire solar system of Sailor Scouts is playable, which is sweet. The only downside is that none of the negaverse characters are playable, so there aren't any bad guys in the game. Kinda weird if you think about it.
Doesn't seem like there's any fatalities either.
Oh, and there's a com. vs. com. mode :huh
The 3DO controllers don't have very good action on the D-pad though. I need to find a couple of those capcom ones.