Hi,
I would like to know how to take accurate screenshots for some interlaced Saturn games (I use Beetle Saturn and SSF): Virtua Fighter 2, DOA, Fighters Megamix...
Beetle Saturn take screenshots with interlacing artifacts, we can use a Bob deinterlacing shader with retroarch but I wonder if it's enough in this case, I have a doubt because IIRC there is full frame and half frame interlacing types (I guess these full frame and half frame are for framebuffer if I understood correctly) and apparently Bob deinterlacing is only sufficient for Full frame interlacing because in case of half frame there would be more artifacts and "shaking"),
SSF on the other hand does either takes none interlaced screenshots or it automatically deinterlace them (I don't know since I can't find any information) but since it doubles the resolution for all games I assume that the screenshots are correct for Virtua Fighter 2 and DOA but for Fighters Megamix I doubt it because normally only the backgrounds are in high resolution but not the 3D models so I think they are upscaled with SSF (it seems to be the case given their over-pixelation), so does anyone know the best way to take these screenshots correctly?
Thanks
I would like to know how to take accurate screenshots for some interlaced Saturn games (I use Beetle Saturn and SSF): Virtua Fighter 2, DOA, Fighters Megamix...
Beetle Saturn take screenshots with interlacing artifacts, we can use a Bob deinterlacing shader with retroarch but I wonder if it's enough in this case, I have a doubt because IIRC there is full frame and half frame interlacing types (I guess these full frame and half frame are for framebuffer if I understood correctly) and apparently Bob deinterlacing is only sufficient for Full frame interlacing because in case of half frame there would be more artifacts and "shaking"),
SSF on the other hand does either takes none interlaced screenshots or it automatically deinterlace them (I don't know since I can't find any information) but since it doubles the resolution for all games I assume that the screenshots are correct for Virtua Fighter 2 and DOA but for Fighters Megamix I doubt it because normally only the backgrounds are in high resolution but not the 3D models so I think they are upscaled with SSF (it seems to be the case given their over-pixelation), so does anyone know the best way to take these screenshots correctly?
Thanks