Hi
Two questions :
generic :
Do anyone know if more than two scroll screens can be affected by transparency ?
sgl specific :
do anyone understand if this :
is redundant with this :
(eg : why specifiy the affected bitmaps two times ?)
thanks
Two questions :
generic :
Do anyone know if more than two scroll screens can be affected by transparency ?
sgl specific :
do anyone understand if this :
Code:
slColorCalc(CC_RATE| CC_TOP |NBG0ON | NBG1ON );
is redundant with this :
Code:
slColorCalcOn(NBG1ON | NBG0ON );
(eg : why specifiy the affected bitmaps two times ?)
thanks