I'm looking for someone with a little more Xband experience and/or Saturn knowledge than me to help me out. I've been experimenting with making the JP Saturn Xband titles direct dial with the Japanese modem. By swapping the JP Xband files with the US Netlink Xband files, I can get the game to boot into the Netlink OS, dial and connect to another system running the same modified game, exchange information and attempt to boot into the multiplayer menu. The point where I'm getting hung up on is after the modems connect and they should reboot to the multiplayer menu. It gets to the Sega logo, switches to a black screen and hangs.
I don't have the knowledge to try and troubleshoot what's going on at a low-level within the Saturn to find out why it's hanging. If you think you can help, let me know and I'll share what I've been able to figure out so far. I've been focusing on Sega Rally because it's nearly identical between the Netlink and Xband versions, but obviously different enough that simply swapping files fails.
I don't have the knowledge to try and troubleshoot what's going on at a low-level within the Saturn to find out why it's hanging. If you think you can help, let me know and I'll share what I've been able to figure out so far. I've been focusing on Sega Rally because it's nearly identical between the Netlink and Xband versions, but obviously different enough that simply swapping files fails.