New to the Saturn, I started to write some programs using the SaturnRingLibrary devkit.
And of course I had to test half-transparency for myself. But one thing which surprised me is that, contrary to what I hear everywhere, when I draw a sprite using
SRL::Scene2D::SpriteEffect::HalfTransparency, it works with the sprites which are behind but not the VPC2 background. i.e. the sprite behind the half-transparent sprite is visible, but not the background.
I thought this was the other way around?
And of course I had to test half-transparency for myself. But one thing which surprised me is that, contrary to what I hear everywhere, when I draw a sprite using
SRL::Scene2D::SpriteEffect::HalfTransparency, it works with the sprites which are behind but not the VPC2 background. i.e. the sprite behind the half-transparent sprite is visible, but not the background.
I thought this was the other way around?