Ok technically this could belong on a PS2 forum of some kind, but I'm officially claiming it's Dreamcast.
See I had SF3TS on my dreamcast want list for a while. But the DC version goes for like 60 dollars. But They released that SF anniversary pack on the PS2 with SF2Turbo and SF3TS and I picked it up for 15 dollars.
Now I'm going to admit, I have never been a fan of Street Fighter. Ever since the dawn of fighting games, I remember playing it at a friends house and never being impressed. Mortal Kombat on the other hand was an instant hit. Fatal fury wasn't too bad. But never quite got street fighter.
Yet it is "universally" considered the best fighting game of all time, the whole line. All other fighting games are measured up to it and never achieve it's level. Who decides this bull?
Anyway, SF3 looked pretty good on youtube videos and reviews so I wanted to give it a shot. I actually had found ST3 double impact at a thrift store for a dollar before. But I didn't play it too much since I intend to find third strike to devote my time to.
Well, my first impression is that I don't really like the art. The character art style just doesn't jive with me. I like my anime to look like ranma or sailor moon. Fatal Fury has good character designs. But all the girls in SF are not attractive at all. That's half the pleasure of fighting games is monster vs. eyecandy.
Now there were a couple monster things in this game as well. I don't know what place they have in the street fighter universe. I don't remember either van damme or jackie chan fighting these guys. But they turned out to be my favorite, and had good animations to go with them.
But I was shocked at how small the moves list was. Some only had 3 special moves. What is this, 1993? They have some bonus moves but they only work if you have a full power guage, and you have to get beat up for your power gauge to increase (huh?).
And then my biggest beaf with all street fighter games (except alpha). They are VERY unforgiving in button sequence. You have to be damn fast (faster than PoS2 controllers can do! Luckily I have some arcade pads) and perfect. No slop at all. And what you think is fast, that still isn't fast enough! You got 0.5 seconds to roll the thing 8 times and land at exactly 325 degrees and then hit ABXBXABBXSY. They are too hard to pull off easily during a match. I get killed while trying unsuccessfully to pull off the moves over and over again. And how do I get killed? Because the computer opponent is throwing some fireball at me continuously for the entire round.
And the moves in general aren't very exciting. For the amount of blood, sweat, and motherloving beer it took to pull of all three special moves, they were unimpressive and did little damage.
Before that I played Soul Calibur II and III I just picked up, and I actually liked both of those quite a bit. I played them side-by-side assuming I'd just keep the better, but they were both different enough and good I think I'll keep them both. And Soul Calibur DC. And Soul Blade PS.
See I had SF3TS on my dreamcast want list for a while. But the DC version goes for like 60 dollars. But They released that SF anniversary pack on the PS2 with SF2Turbo and SF3TS and I picked it up for 15 dollars.
Now I'm going to admit, I have never been a fan of Street Fighter. Ever since the dawn of fighting games, I remember playing it at a friends house and never being impressed. Mortal Kombat on the other hand was an instant hit. Fatal fury wasn't too bad. But never quite got street fighter.
Yet it is "universally" considered the best fighting game of all time, the whole line. All other fighting games are measured up to it and never achieve it's level. Who decides this bull?
Anyway, SF3 looked pretty good on youtube videos and reviews so I wanted to give it a shot. I actually had found ST3 double impact at a thrift store for a dollar before. But I didn't play it too much since I intend to find third strike to devote my time to.
Well, my first impression is that I don't really like the art. The character art style just doesn't jive with me. I like my anime to look like ranma or sailor moon. Fatal Fury has good character designs. But all the girls in SF are not attractive at all. That's half the pleasure of fighting games is monster vs. eyecandy.
Now there were a couple monster things in this game as well. I don't know what place they have in the street fighter universe. I don't remember either van damme or jackie chan fighting these guys. But they turned out to be my favorite, and had good animations to go with them.
But I was shocked at how small the moves list was. Some only had 3 special moves. What is this, 1993? They have some bonus moves but they only work if you have a full power guage, and you have to get beat up for your power gauge to increase (huh?).
And then my biggest beaf with all street fighter games (except alpha). They are VERY unforgiving in button sequence. You have to be damn fast (faster than PoS2 controllers can do! Luckily I have some arcade pads) and perfect. No slop at all. And what you think is fast, that still isn't fast enough! You got 0.5 seconds to roll the thing 8 times and land at exactly 325 degrees and then hit ABXBXABBXSY. They are too hard to pull off easily during a match. I get killed while trying unsuccessfully to pull off the moves over and over again. And how do I get killed? Because the computer opponent is throwing some fireball at me continuously for the entire round.
And the moves in general aren't very exciting. For the amount of blood, sweat, and motherloving beer it took to pull of all three special moves, they were unimpressive and did little damage.
Before that I played Soul Calibur II and III I just picked up, and I actually liked both of those quite a bit. I played them side-by-side assuming I'd just keep the better, but they were both different enough and good I think I'll keep them both. And Soul Calibur DC. And Soul Blade PS.