Madroms said:
It is not really an ad but a way to keep tracks of the original number of allowed region codes by the header of a game.
Also, 4 questions:
1) does your final patched iso works on SSF or any other emu ? (I didn't read well all the thread)
2) do you "copy the current patch files over the existing files in the "SF3Patch\files\s2" folder." like gameofyou1 did ? And do you see any "Erreur de donnée" in any cmd window when the sf3sc2 patch is working ?
3) could you tell me the internal version of the original sf3sc2 iso you are using (load it on SRP) ? As there are 2 versions of it, it could be the pb.
4) does your patched iso goes directly to the bios/menu screen or is it loaded a lilbit before going to the bios/menu screen ?
1. Final patched iso does work on ssf just fine using alcohol 120 to mount image. I actually tried that before burning to disc (which I've done 7 times now!!!).
2. I did not get the latest patch file from the sfcentral ftp, as the less updated one ran on ssf, but I see your point. I will try that today.
3. I don't understand. I thought scenario 2 was only released in Japan. I took the JAP iso and patched it with sfcentral patch. I then patched a second iso with SRP in conjunction with sfcentral patch. Neither of them load on my saturn.
4. My disc goes directly to bios and states "disc is not suitable for this system".
I will try step-for-step what gameofyou has suggested. I will then post my results. I just wanted to say thanks again to everyone for the help, this thread has had several posters trying to figure this sh@#! out. Keep throwing ideas at me. Also, if someone else boots their saturn games via model 2 swap, try to burn it yourself and post results!!! Every true sega fan deserves to have this translation in their library anyway.