Time to translate Riglord Saga 2! WIP

Yes, 0A 00 is definitely line break, and if I put 81 4X right before it, I can get some punctuation in there too.

I had a couple questions about hex editing. While using the program, with all this formatting, should I use things like cut/copy, paste, delete? Either the keyboard shortcuts or the mouse versions? Or will I need to shuffle everything around by typing it out one byte at a time? Seems some times I break the game, and sometimes not. Yesterday, every patch I made broke the emulator, so I think I have to reset all of it again, cause I'm doing something wrong. I might very well know how to read/write Japanese after I finish this project, haha!

Also, notice that after 8234, I've reached a hard text limit, as anything after that gets repeated. I believe the limit is actually closer to where the 7234 is, as I usually get repeating text and overflow when plugging in text here. These guys speak twice in a row, but there's a limit to how much can go in the box before it overrides the second box.
 

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You can copy and then paste with overwrite, but I tend to just type everything out because I'm a psycho.

Also, notice that after 8234, I've reached a hard text limit, as anything after that gets repeated. I believe the limit is actually closer to where the 7234 is, as I usually get repeating text and overflow when plugging in text here. These guys speak twice in a row, but there's a limit to how much can go in the box before it overrides the second box.

Its likely that there's a pointer table then. I tend to try and work in the limits or see how much play I get with altering control codes before diving into altering pointers / tables.
 
Okay. I don't have a set of the code data in front of me... I'm at work right now. Would a pointer table have any indicators or special reference code? I haven't seen anything I can't explain as text or formatting in this area, but maybe some of the formatting is specifically for this?
 
You can copy and then paste with overwrite, but I tend to just type everything out because I'm a psycho.



Its likely that there's a pointer table then. I tend to try and work in the limits or see how much play I get with altering control codes before diving into altering pointers / tables.
So maybe I should do aome more Byte_Searches. Gives me something to work on tonight/Monday. Won't have time Friday, family day (celebrating Chinese New Year!)
 
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