Was wondering what motivated y'all to get into and keep developing for Saturn.
I love and hate working on a platform that is from the past. One the one hand it's exciting to learn about computer hardware from the era, about programming from the era, what other developers went through, and to try to recreate that experience for myself; on the other hand, perhaps not many people will ever play a game you make for the Saturn. While it seems like it might be more rewarding to work on a current platform, like PC, there's no other system I'd like to work for than the Saturn. Everything else pales. Sometimes when I see images of old Saturn games, I feel really inspired. It's also fun trying to decode the Saturn from what's left of the reference material. Usually if I'm programming something I want to figure out everything by myself, but it's fun to have to rely on other peoples' sources. It's like forced socialization 😛
I love and hate working on a platform that is from the past. One the one hand it's exciting to learn about computer hardware from the era, about programming from the era, what other developers went through, and to try to recreate that experience for myself; on the other hand, perhaps not many people will ever play a game you make for the Saturn. While it seems like it might be more rewarding to work on a current platform, like PC, there's no other system I'd like to work for than the Saturn. Everything else pales. Sometimes when I see images of old Saturn games, I feel really inspired. It's also fun trying to decode the Saturn from what's left of the reference material. Usually if I'm programming something I want to figure out everything by myself, but it's fun to have to rely on other peoples' sources. It's like forced socialization 😛