Ok guys, when i bought some sega cd games, the cd looked like it was burned to capacity, and all 650 mb or so was used. When I burn some SCD games from rips off ftps, only a portion of my CD gets filled...usually about 200 to 400 megs!!! What's going on? Why didn't Sega use the full capacity of the CD? The games would've been much better if they did! and why is there a difference between the retail cd size and the burned size?