http://news.com.com/2061-10797_3-5884322.h...84322&subj=news
Will the Xbox 360's early release help clear this debt? :wanker
Will the Xbox 360's early release help clear this debt? :wanker
I doubt that this is true anymore, as the PSTwo looks fantastically cheap. Do you have a source?The same applies for Sony, they actually lose money every time someone buys a PS2.
Originally posted by ExCyber@Fri, 2005-09-30 @ 04:08 PM
I doubt that this is true anymore, as the PSTwo looks fantastically cheap. Do you have a source?
[post=140103]Quoted post[/post]
Taken from gamedailybiz.com:
We disagree with management views about hardware pricing, and think that a hardware price cut could spur software sales. We expect Sony to continue to sell the redesigned PlayStation 2 for $149 until supply and demand are in balance, and then to cut the price to as low as $99 in front of the Xbox 360 launch. It is our belief that the redesigned PS2 carries a manufacturing cost of less than $99, and we believe that Sony suffered the ignominy of being unable to satisfy holiday demand in order to increase its gross profits over the short term.
Most likely what you'll see is that the system itself supports HD, but only big-budget games will use anything higher than 480p. Given what Iwata has been saying about trying to reduce development costs, I highly doubt that Nintendo is going to have a big push to support HD.Though if they don't include HD-TV support with the Rev. I'm going to be horribly disappointed, and even turned off a bit, it'll feel like It's missing something that should be there. Simply because by the end of it's life cycle HD-TV will be the standard most likely.
It is accurate that at this time we will not support high-definition [on Revolution]
Originally posted by ExCyber@Wed, 2005-10-05 @ 02:57 AM
This only says that Nintendo isn't supporting HD on Revolution right now. They almost certainly mean that the current SDK and QA process don't support HD, not that the system can't do it. And frankly, they'd be nuts to make developers worry about HD support right now, when HD adoption is not very congruent with their primary target market.
edit: also, don't forget that 480p is not HD.
[post=140279]Quoted post[/post]
You say "whether to include it or not", but I think that mischaracterizes the issue. There are several major aspects to "supporting HD":That's a fairly old quote, since then Nintendo has been very iffy about HD support, just about split down the middle on whether to include it or not.
I don't think that can be taken for granted. We'll have to see how effects and texture quality compare given that a higher resolution requires a higher fill rate and larger textures to achieve the same general image quality/complexity at the same framerate...in pure specs alone the Rev. may be comparable, but most likely slightly less powerful than the other 2, and if you say, have a game on the other 2 in HD and then on the Rev. in standard resolution, it'd be like night and day.