Kaitei Daisensou (Japan) + In the Hunt (US) - US Title Screen + Arcade Soundtrack

Kaitei Daisensou (Japan) + In the Hunt (US) - US Title Screen + Arcade Soundtrack v3

Kaitei Daisensou (Japan) - US Title Screen + Arcade Soundtrack Patcher v3

+

In the Hunt (US) - Arcade Soundtrack Patcher v3

patches by KoolFiller.

Original Patching scripts by Derek Pascarella (ateam)
(Thanks!)



Requires "Kaitei Daisensou (Japan)" Redump compatible image

or

"In the Hunt (USA)" Redump compatible image


Instructions
------------
1. Place the disc image into the "redump_original" folder.
(Use the patcher in the folder that matches your chosen region.)

2. Run "apply_patch.bat"

3. Your patched game will be in the "patched" folder



- If you only want the "US Title Screen" (If you want to keep the original Saturn soundtrack) just KEEP the file "Kaitei Daisensou (Japan) (Track 01).xdelta" and remove all other files from the "xdeltas" folder before patching.

- If you only want the "Arcade Soundtrack" (If you want to keep the Japanese title screen) just REMOVE ONLY the file "Kaitei Daisensou (Japan) (Track 01).xdelta" from the "xdeltas" folder (keeping all the other files) before patching.



I have heard rumors of people having issues booting the original Japanese version of the game, but I haven't seen it. If you can, I recommend using the Japanese version because it has "Free Play" while the US release only gives you 5 credits. Also the entire game is in English except for one screen at the end that basically says "The enemy was obliterated."



- US Title Screen -

Pretty Self-Explanatory, this replaces the Japanese Title Screen with The US Title Screen.


- Arcade Soundtrack -

This replaces the original arranged Saturn soundtrack, with the arcade soundtrack, by replacing all the CD audio tracks with audio taken from the Japanese PSX version of the game (v1 used audio from the US PlayStation version of the game).



Tested all the way through, working perfectly in Beetle Saturn core. (Only the Japanese version though, I could only get to level 4 without "Free Play".)



- UPDATE v2

I have decided to use CD audio from the IBM PC Compatible version of the game for somewhat better quality sound. (It turns out that the US PlayStation version of the game has worse sound compared to other regions even. If you listened closely you could hear sort of clipping, popping sounds even, and it just sounded muddier, more distorted.).


- UPDATE v2.1

I've cleaned up the looping of BGM tracks, eliminating extended pauses between music replaying and fixing an issue where BGM could be cut off by 1 second at the beginning.


- UPDATE v3

After consideration and review I've concluded that, while the USA PlayStation CD audio is corrupted, I believe the Japanese or European PSX release (both of these seem to share the same audio files) are a cleaner source than the IBM PC version I have been using to source the arcade audio. It seems I was a bit hasty in steering clear of the PSX releases altogether after discovering the corrupted audio in the USA release.
In short, I have switched to using the Japanese PSX release for the source of the arcade audio.

The difference is probably not huge, but if you want to compare audio quality with the PC release version you should still be able to download version 2.1 if you want to.

This will most likely be the last update.
Author
KoolFiller
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More resources from KoolFiller

Latest updates

  1. In short, I have switched to using the Japanese PSX release for the source of the arcade audio

    v3 After consideration and review I've concluded that, while the USA PlayStation CD audio is...
  2. I've cleaned up the looping of BGM tracks

    - UPDATE v2.1 I've cleaned up the looping of BGM tracks, eliminating extended pauses between...
  3. I have decided to use CD audio from the IBM PC Compatible version of the game.

    I have decided to use CD audio from the IBM PC Compatible version of the game for somewhat...
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