This patch translates the Wizardry VI remaster included in the Wizardry VI & VII Complete collection to English by applying the official script found in the original DOS version. Additionally, it fixes various bugs with the game, restores missing content, and more. Everything is listed in the readme.
Wizardry VII has NOT been translated.
The archive contains two versions of the patch:
WIZARDRY 6&7.ssp
: this is the regular patch that contains everything you’ll find under the "Changes" section of the readme except for two edits that have been marked as optionalWIZARDRY 6&7-Enhanced.ssp
: as above, but also features those two optional edits: an enhanced minimap and a couple of music edits (no new music has been added, I've only used what was already there). Screenshots and additional info in the readme.
My Wizardry-specific tools: https://github.com/corbry/Wizardry6And7SAT-PatchTools
Credits
- Remisse: Hacking, Graphics, Tools, Translation (of what little was missing from the DOS script)
- FS Pixel Sans Unicode Regular Font: used for the "insufficient memory" and "backup memory not initialized" error screens
- Gertius: wrote a series of invaluable notes on the text compression system used by this game
- MadGod: author of the excellent Cosmic Forge tool
- derek: provided a nifty little script to convert 1bpp font sheets to PNG and back
- Danthrax: tested the patch with his Satiator
- Malenko: for his evergreen Saturn guides