3 meg option?

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Mo Threat

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Not 100% sure, but I think before Capcom made their four meg cart they thought it would be a three meg model [Cyberbots has the option also, while Pocket Fighter has a 1/4meg option IIRC]. Anything to best SNK's 1meg I guess. Anyway, it works fine with the 1/4meg carts. Honestly, I can't tell the difference between with and without the extra RAM on any three of the games.
 

gofamon

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There's supposedly an increased framerate with the cart in there for MSH, but I cant tell the difference though
 

Karny

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I have MSH and also using a PAR4+ and I can't notice the difference either.

Maybe the PAR4+ isnt compatible an therefore the game plays without the additional RAM? Anyone tried it with an offical RAM cart? If so, is the difference noticable?
 

Lost Monkey

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I've never noticed the option on Cyberbots, but I have noticed that the character sprites are messed up when the 4 meg cart is in the slot. I'll give this a try later to see if the sprites look okay with the option enabled.

Later: It seems that I can't get the mixed up sprites to show up now...problem solved....uh I guess.. ;^)

(Edited by Lost Monkey at 3:37 pm on Nov. 5, 2001)
 

Mo Threat

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All the games mentioned should work fine with any RAM cart [1 or 4]. I know they work 100% OK with my AR Plus 4meg.

A little side note... the US rev of Marvel has the three meg option too. Guess Capcom was thinking about releasing a RAM cart here too.
 
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