Adding 3D Control Pad support to games that never supported it?.

Mr^Burns

Staff member
Just curious how hard this would be. Were games like Sega Rally Championship Plus _totally_ reprogrammed to support the 3D Control Pad or did all games that supported this pad simply have a different control file in them for control mapping?.

A game that would be interesting to hack to support it would be for example Tomb Raider.

http://segaretro.org/3D_Control_Pad#List_of_Supported_Games
 
Torico said:
Just curious how hard this would be. Were games like Sega Rally Championship Plus _totally_ reprogrammed to support the 3D Control Pad or did all games that supported this pad simply have a different control file in them for control mapping?.

A game that would be interesting to hack to support it would be for example Tomb Raider.

http://segaretro.org/3D_Control_Pad#List_of_Supported_Games

A lot of that would depend on what SDK the game in question used. SGL based games would probably be the easiest to change. It's mainly about identifying the peripheral and determining what the collected data is and what to do with it. The only peripherals that get a bit tricky is the Stunner which requires SMPC's SH2 Direct mode to function correctly.
 
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