Originally posted by CrazyGoon@Sun, 2004-12-05 @ 02:21 AM
I think we've got more than enough innovations to deal with as it is :devil What is it with people and their obsession with "innovation"? Seriously - generally speaking; you can't consider yourself to be much of a gamer if you won't buy or play a game which isn't innovative.
Remember - you don't have to buy every single game in the world, so why complain when a game isn't up to your 'standards of innovation'?
[post=125220]Quoted post[/post]
I don't think you quite got my point.
I don't consider innovation a requirement for liking a game. Personally, I buy games for one of four reasons:
1. Fun
2. Novelty (has some unique feature, originality, or best or only of a genre)
3. Collection (for instance, collect all Star Wars games)
4. Multiplayer (supports simultaneous multiplayer, or something I know a friend will play with me).
However, "gaming" as a passion and hobby only excited me when there were frequent innovations, original titles, new hardware, interesting news.
Back in the early to mid 90's when I had a subscription to Game Informer, it was like that. I started when NES games still took front page, and I quit when the last issue with Sega Genesis/CD/32x coverage was over. Back then, getting a pseudo 3-D trick or effect on a 2-D gaming system was exciting. Having finishing moves in a fighting game was exciting. New consoles and console-add-ons when interestinc VPU configurations being speculated on and announced by nintendo, atari, panasonic, sega, phillips, etc.
Nowadays, you pick up a video gaming magazine or go to one of the bought-out websites, and you just see coverage of:
1. Football 2004. Same as Football 2003 except new graphical animation that lets you watch the players scratch their ass while they wwonder around the field in between-play cutscenes.
2. Hockey 04. Same as Hocky 03 except with latest player rosters.
3. Butt-Kicker 7. Same as Butt-Kicker 6 except with enhanced graphics engine providing one more move and one more background stage interactive effect.
4. Car Stealer IX, same as Car Stealer IIX but now we can say "shit" up to 99 times without getting sued by the FCC.
5. Rice Racer 3. Same as Rice Racer 2 except with new songs by the worst rap-metal band you have ever heard.
6. New PlayYourself 6 console. same as the PlayYourself 5 console except now it has a Pentium 10GHZ with an nvidia 256 while the PlayYourself 5 only had a Pentium 9GHZ with an nvidia 250.
7. Time Waster XII. Now contains 200 more hours of boring dialogue with the same characters from Time Waster XI, and larger stage areas to wonder around aimlessly for hours searching for scrolls, keys, and gems. New camera engine always points in the exact opposite direction you want to look.
Pardon me if I don't get excited.
I still find my old gems still more fun than any new title. They were innovative in their day, though most non-retro-gamers think they're junk now. I don't think the fact that they were innovated has that much to do with me liking them; they just have that fresh "magic" that is lost in today's games.
JMT.