Exhumed/Powerslave appreciation

Hi All

As this is still my favourite FPS on any console I was wondering if anyone had a guide to the location of the hidden dolls? The net seems to have guides for the unworthy PSX version, but no saturn guide.

Help appreciated
 
OK

Now that ive got 22 of the dolls, is there a transmitter guide somewhere? I have 5 pieces i think.

Cheers
 
Feel stoopid replying to myself but newbies do this .

The net still cant reveal a decent transmitter guide, unless you own the awful framerate psx version.

HELP!!!!!!!!!!!, 7 pieces so far

I read a 5 month old post and am glad there are other fans of this awesome shooter
 
I wish I could play it, but my stupid pc ate my copy of it, and I haven't tried to go download it yet.

Edit: I guess that's what I get for trying to keep backups of all my originals *grumble*
 
The playstation version is pretty good, But in comparison to the sega version the framerate is terrible, the graphics arent as good and the lighting effects are void. Most of the maps are quite different as well.
 
Originally posted by DeV0@Feb 8, 2004 @ 03:52 AM

The playstation version is pretty good, But in comparison to the sega version the framerate is terrible, the graphics arent as good and the lighting effects are void. Most of the maps are quite different as well.

...so this means the PSX version is a port of the PC version, not of the Saturn one.

The PC version (that I just played) uses a raycasting engine (Doom, Duke Nukem 3D), so all walls are parallel to the ground (if you look up, the perspective won't change - the screen will just scrolll up and down), the lighting is Doom-style (lit/unlit areas, no gouraud shading or dynamic lighting). I haven't played far enough to see if the game uses slopes, but there are movable crates, something I haven't seen in other raycasting games. Also the levels are pretty different from the Saturn version.

In that case, I don't even need to see the PSX version to know which one wins.
 
Originally posted by M3d10n+Feb 7, 2004 @ 11:20 PM--><div class='quotetop'>QUOTE(M3d10n @ Feb 7, 2004 @ 11:20 PM)</div><div class='quotemain'> <!--QuoteBegin-DeV0@Feb 8, 2004 @ 03:52 AM

The playstation version is pretty good, But in comparison to the sega version the framerate is terrible, the graphics arent as good and the lighting effects are void. Most of the maps are quite different as well.

...so this means the PSX version is a port of the PC version, not of the Saturn one.

The PC version (that I just played) uses a raycasting engine (Doom, Duke Nukem 3D), so all walls are parallel to the ground (if you look up, the perspective won't change - the screen will just scrolll up and down), the lighting is Doom-style (lit/unlit areas, no gouraud shading or dynamic lighting). I haven't played far enough to see if the game uses slopes, but there are movable crates, something I haven't seen in other raycasting games. Also the levels are pretty different from the Saturn version.

In that case, I don't even need to see the PSX version to know which one wins. [/b][/quote]

Its a port of the saturn version. The PC version is totally different to the console versions. The PSX versions differences are usually not that big, just remapped,,, maps

I have finally found all dolls and the transmitters and will play it all over again. The missing transmitter piece (missing from online guides) was in the damn amun mines which i found by mistake. Now finishing it flying will hopefully unvail the tank mode???
 
The PSX version also has much smaller maps due to much smaller memory. The pc version differs quite a lot and it uses the build engine (used in Duke Nukem 3d, Redneck Rampage and a couple of others). That engine has loads of tricks to make it fell like more that a generic raycasting engine, like voxel objects (blood) and movable objects as mentioned above. The Sat version is by far the best version of Exhumed. The pc version may have higher resolution but it has inferior light effects and not a real 3d engine.

As for those dolls, I have all of em but two. Why? Because the last two are impossible to take. That lazer-maze that you are supposed to get through freaked me out so much that I gave up. I do have completed Gradius without any cheats at all, but these darn lazer were to hard for me...
 
Originally posted by Daniel Eriksson@Feb 11, 2004 @ 04:06 PM

The PSX version also has much smaller maps due to much smaller memory.

PS1 has just as much WRAM as Saturn... but it's probably reserving some as a load buffer, and the build engine probably needs more space than Lobotomy's godly custom engine.
 
Originally posted by Daniel Eriksson@Feb 11, 2004 @ 04:06 PM

The PSX version also has much smaller maps due to much smaller memory. The pc version differs quite a lot and it uses the build engine (used in Duke Nukem 3d, Redneck Rampage and a couple of others). That engine has loads of tricks to make it fell like more that a generic raycasting engine, like voxel objects (blood) and movable objects as mentioned above. The Sat version is by far the best version of Exhumed. The pc version may have higher resolution but it has inferior light effects and not a real 3d engine.

As for those dolls, I have all of em but two. Why? Because the last two are impossible to take. That lazer-maze that you are supposed to get through freaked me out so much that I gave up. I do have completed Gradius without any cheats at all, but these darn lazer were to hard for me...

I was sooo damn lucky with that laser maze, I made it through on my 2nd try. I have now finished the game in both modes with all dolls and transmitter pieces, No tank mode in the PAL version 🙁
 
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