Let's make a list of games that not only should have been made but actually could have... so why the hell were they not made?
I'll start with
Baku Baku for Genesis-
There's a version for SMS in europe and of course, there's a Saturn version. Why would they make it for the master system and not the mega drive? The SNES had Tetris Attack and Bust a Move. Puzzle games were extremely popular. It is a great game and not very complicated programming-wise.
Ecco for Saturn-
They made a lot of money off the Genesis and CD versions. Enough to bring out a dreamcast version. So why skip the Saturn? Was the life span too short for the development team to get a start on it? I'd feel better if some evidence of a prototype or work in progress plan existed.
Any additions to this list?
I'll start with
Baku Baku for Genesis-
There's a version for SMS in europe and of course, there's a Saturn version. Why would they make it for the master system and not the mega drive? The SNES had Tetris Attack and Bust a Move. Puzzle games were extremely popular. It is a great game and not very complicated programming-wise.
Ecco for Saturn-
They made a lot of money off the Genesis and CD versions. Enough to bring out a dreamcast version. So why skip the Saturn? Was the life span too short for the development team to get a start on it? I'd feel better if some evidence of a prototype or work in progress plan existed.
Any additions to this list?