Reading graphic data from a game

I have one of those anime pick a choice and see what happens games

I was wondering if there was any way to extract the graphic data from this game

I am looking at the disk, and most files are under a meg, except for a few .UDT files which range form 25 to 200 megs, these must be the sound, background, graphic, etc files. Is there any way I can extract these?
 
If the game can load and display the graphics, so can you. You have to figure out what format the graphics are stored in and in what files, this can be easy or very difficult depending on the game. Many games store the graphics in the hardware's native format, so as a first step try loading the files into some tile viewer/editing program and try out different formats and bit depths.
 
It looks as if all the backgrounds are combined into 1 file, all the cgs are all combined into another file, and all the sound in yet another file. There arent independant files for each graphic.
 
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