hah. for 60fps with the current version, my bet is you need somewhere around 10 ghz, if not more. well, depending on the game of course. im kinda with segasaturnddr though. keep the l33t w4r3z kiddies away
It's an alright release. But with the way it was being hyped and all, you'd think that it had like 90% compatibility and running most games at 60 FPS. In fact, as far as emulation goes, SSF is still far superior in most aspects.
But the fact that it does have some pretty nice debug options does make life easier for those who wish to start doing any sh2 asm hacking. For instance, just for the heck of it I took on Langrisser 3 today. Managed to hack in ascii text and a 4BPP font for the menus. Of course with it's horrible speed, it took most of the day to finish the hack.
As far as compatibility goes, the 3 or 4 games i've tried all seem to die whenever a cinepak movie is supposed to be playing. What does that mean? I have no idea.
What I really hope happens next is a good source code release. Then you'll start seeing the emulator improving. I know i'll definitely try to contribute then.
What a waste of time; If you want to play Saturn games stick with the console. It probably would have been better just working on the Titan STV specs instead of the Saturn system. It would have probably brewed a lot more of a solid emulator than this beta. Even though the Titan motherboard and the guts of the Saturn are basically the same, the code written for the CD-ROM, bios, BRAM, and all that crap can be a pain in the arse!