SSLINK failed...

Hello all...

I own a EMS 4 in 1 Plus (2.01) with a DB25 cable...(1.8 meter)

I have seen that SSLINK can drive a PC parallel port?

I have try theses things:

SSLINK /L1 09 SL.BIN 06004000 1 wich result on a blank screen on my saturn

I have try 6002000 600000 and nothing...

the SL.BIN is the official AKIRA sample in the SGL...

Am i crazy or i do own a ISA PC Comm link card for the futur

???

thank a lot
 
Originally posted by jammaster540@Jul 26, 2004 @ 01:28 PM

I have seen that SSLINK can drive a PC parallel port?

No, you do need a Commlink. The SGL samples are linked to 0x6004000, but some of the samples have to be edited and recompiled to remove some cartdev-related features that naturally won't work with an Action Replay.
 
Thank a lot for your help...

In add...I own a Titan board.

I projected to build a RAM-based cartdrige with DB25 for debugging...

What about ST-V ROM acces??? SH2 PC for boot executable (6004000???)

Is there a function ("high level") in SBL for ex that can download Bank on RAM directly (I think at ST-V with the main code on the RAM and a transfer of all needs (map, sprites) all times)...

And, i can dream, but a SDK for ST-V (A moded SBL or SGL)??? It exsist or pure code for programming???
 
Originally posted by jammaster540@Jul 26, 2004 @ 05:48 PM

And, i can dream, but a SDK for ST-V (A moded SBL or SGL)??? It exsist or pure code for programming???

There's some #ifdef ST_V and #ifdef TITAN in the SGL headers, but I don't know if the actual libraries support the hardware. Runik can probably tell you all you need to know about the ST-V.
 
Originally posted by dj898@Jul 26, 2004 @ 05:12 PM

i have one minus docs and disc...

Try the monitor program included in the Win95 tool package. Unless you fancy writing SCSI drivers yourself you can probably forget all DOS-based tools.
 
I have bought a PC Comm link card...(its a v6.0, I hope it'll be OK ???)

Another stuff:

SGL is a "highlevel" developpement tool for the Saturn. But what about power???

Does SGL use the 2 SH2s (compiler...) and can i dream to have my full 200K poly per sec with this great SDK ??? (in TV_320x240,, 1 for 60 FPS 😉 )

...

cheers
 
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